Class name: Hermit
Description:
Hermit are lonely wanderers. They are not allowed to join a tribe, but they get skills to make up for having to fend for themselves. They can use bows and iron. They can sneak past monsters, and heal themselves. They are the only class that can learn mark and recall, so they can always find home. They can conjure food so they'll rarely starve. At higher levels they can even repair their gear.
Equipment:
They can use leather armor, with iron chestplate and helm. They can use iron swords and tools.
Skills:
Hermit lvl 1:
- Food
- Stealth
- Mark
- Recall
Hermit lvl 2:
- Food2
- Stealth2
- Prayer
- Prayer2
Hermit lvl 3:
- Food3
- Stealth3
- Prayer3
- Repair